Monty
and Morgion 084: An Army of One-Half |
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02Apr04 (Monthenor): The above refers to Drakengard,
a game that came completely out of left field and gripped our apartment in
its steely talon of...steel. Shut up. My first hour with Drakengard was not impressive at all. It
seemed to be a half-assed Dynasty Warriors married to a half-assed
dragon-flying game. Through the miracle of addition, that comes out to
"ass". Then one day I came home from school or work or something, and
Morgion told me he had "played too much" Drakengard. And he had found a
weapon I didn't have. The bastard. After playing for another couple
of hours, and finding some weapons that weren't swords, Drakengard had
gone from a game I wanted to send back to a game that I might possibly to
have babies with. Forget Dynasty Warriors, in DW if your character starts
with a spear, all you get are bigger/flashier spears. In Drakengard, you
get maces, swords, long swords, axes, spears, wands, pickaxes, and
hammers. No rocks, though. Each weapon, even within a type, handles a
little bit differently and has its own super magic attack. And then! You get a dragon, and it kills everything dead
if there are no archers around. And then! You get partners to use in
emergencies, and all of you are crazy!! You kill thousands of
enemies singlehandedly, but they keep coming because they're evil.
Even with the tiniest wand, Caim the DeathSlayerMaster can lay low
entire battalions of armored foes. Most of the time you don't even
need to use the dragon -- hence the title. So Morgion and I have been taking turns inching through the
game, collection all the weapons we can and leveling them to max just to
see what kind of crazy magic shit they can do. Big thumbs up. |